Archive for the ‘2004’ Category

Inventing for the Internet the Early Years

June 24, 2010

Inventing for the Internet

Over on the Inventor Blog, I have just posted on Inventing for the Internet – the Early Years. Below is a brief synopsis but please see the post for the examples.

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Here is a look at inventing for the Internet written in 2005 looking back over the ten year period from 1995 up to 2005. In general, the focus was on making new use of the medium:

  1. People can interact to make content not just view content
  2. People can communicate with each other
  3. A computer mediates to enforce rules of a game or environment
  4. Production and distribution of virtual objects are free

Other inventive focus was the relation between story and game play. Sometimes a story would suggest game play but usually a relevant story was created for a given game play.

Here are the comments about inventing features for the Internet in the early years. Many of these ideas would have relevance being redone in today’s social media aware world – because we were socially aware in the past but perhaps did not quite have the platforms and sharing systems worked out.

Inventions for 2005 – 2010 will be the focus of the next posting.

Enjoy – Dan Zen – Full Post

Motogami – Flash Motion Gaming

December 9, 2005

MotoGami is a set of motion games including ChooFu, ConGon, KiteKilt and InfiZoom. It is hoped to add more in the future.

Motion games tend to use dynamic animations, hit tests, dragging, etc. Often the simple game play can be embellished with a fun story. For example, jumping or ducking objects turned into ChooFu where you practice Kung Fu on top of a train avoiding the smoke puffs to keep your guy clean. Or a spotlight that gets smaller each time you find and click something with it becomes a search light for cons as you try and capture them after a jail break.

Dan Zen generally tries to make “mind games” with storytelling and community as opposed to frivolous motion games, but it in this case, it was fun to let loose.

Tilator – Online Tiling Tool

December 9, 2005

Tilator lets you tile various pictures. There was an early version used for geometrical tiling and a fuller version used for tiling themed pictures in a variety of ways.

This second tool was a result of experiments for a new Dan Zen interface after the Pagoda of Games. Dan Zen always wanted to make a map interface where you could look through swirling clouds and follow the map to the various games. The swirling effect, or as far as worked out, is part of Tilator.

As it turned out, the experiments and further thinking led to a new interface involving trees and blossoms and will most likely launch when the Deck of Creations becomes old.


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