Archive for March, 2008

A Million Clouds – Resort for Jet Pack Folk Like Iron Man

March 16, 2008

A million clouds environmental game

Pccchooooooo! What speed! What Serenity! The two do not usually go together but then again it is not every day that you get to fly a jet pack through peaceful puffy clouds.

There are a million clouds on which you can sit and look up or down, drink tea, read a book and of course think deep thoughts.

But like anything, there are environmental concerns. Will the clouds last forever? How do we fill our jet pack? A bit of a twisted take on non-renewable resources. We will let you discover the answer if you have not already.

Thanks go to Steve Mazza whose jet men on clouds was overwhelmingly inspirational! As soon as I got home from his exhibit (see the picture below), I had to seek therapy in constructing this feature in time for the upcoming Iron Man boom and of course building on our fascination from early James Bond, Rocket Robin Hood, etc.

Steve Mazza Future Tense

Steve Mazza work from Future Tense show at Transit Gallery, Hamilton Canada

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Mixing Interactive Works

March 13, 2008

Much like we have a DJ for audio and a VJ for video, we will have an IJ for mixing interactive works. These interactive mixes will be on our walls within ten years with OLED technology. OLED Walls.

Meta stories and games will be played out through the mixes. Games of follow the leader, quests, mazes, hunts, rallies, chases, tag.

ZEN MIX
Zen Mix (http://www.zenmix.com) is a tool that was specifically built to mix interactive works. In the original Zen Mix it is not so apparent because people are seeing the outcome of creations. But in the tool, the elements of the creation are interactive. So when I am in the Zen Mix tool I put Opartica (the Op Art tool) on top of Zen Picture (sliding picture viewer) then I can operate both of them and even have a video blended with the results. This is the place to be. Not just watching, but doing, exploring and creating.

SCENARIO
The IJ would be responsible for starting people off. Scenario: here’s an oldie from 2001, Opartica, mixed overtop of the latest branching music video from Vincent Morisset. Each branch of the video brings in associated Zen Pan of overlayed backgrounds. Zen Pan pans across pictures and other interactive works such as Zen Picture Zoom.

In the above scenario, people can watch it all happen or they can use Opartica to change the patterns over the video. When their mouse causes the video to branch, Zen Pan comes in which could be operable through transparent parts of Opartica or perhaps Opartica is faded out (prompted by a shared event). When Zen Pan shows Zen Picture, they can zoom in and out on pictures and wave their mouse to go to other pictures. One of the pictures might be a Zen Deck filled with further interactive works. Clicking on one of these might fade out or ZoomExit the prior interactive works and start you in a fresh set of environments. Personal meta navigation will be available to go back.

ZEN MIX 2
The new Zen Mix (Zen Mix 2) will be like a browser with multiple pages stacked. You can go into the pages through transparent areas or areas in applications that open up to more layers of environments. If all goes well, it will be fullscreen (adjustable), optionally available on your desktop so you can incorporate local and remote media, and will publish an FLV for distribution. It will also let you read in YouTube videos which was a limitation of a previous version of Flash.

SHARED COMMON EVENTS
For this to happen, there are some technical issues. Zen Mix and interactive mixers are possible because of Flash and its ability to load in other flash files. There are cross domain issues on occasion and a standard or a policy of how these will be handled will help people mix interactive works. Also, some legacy code while working independently will not work within other files due primarily to using a root reference. This can be fixed quite easily by locking the root in older code but requires editing.

More importantly, there are issues of transparency and event handling. When a user clicks or rolls over an area does the application on top pass the click or roll event through to the next layer. Flash can have transparent areas that will let the click pass through. But there are more than mouse events. Imagine that an animation is finished playing – that is an event. Or the user is increasing the volume of a sound. If your application broadcasts this event then the other interactive applications could subscribe to the event and do something like zoom in on a picture as the sound is increased. Reaching the end of an animation might change a blend mode or launch another application, etc.

So we need a set of guidelines for interactive works so that people can more easily work in layers of different interactive features. This could take on the form of an interface or an API. But rather than concentrating on a data and method API this should be an event API and perhaps more importantly a common event API to handle:

  • Click
  • DoubleClick
  • Timer
  • MouseMove
  • Press
  • Release
  • KeyPress
  • KeyRelease
  • Load
  • Unload
  • Focus
  • Blur
  • Start
    • animation
    • video
    • sound
  • Complete
    • animation
    • video
    • sound
  • Change
    • volume
    • frame
    • motionX
    • motionY
    • motionZ
    • width
    • height
    • depth
    • transparency
    • blend
    • selection

A variety of common states might be good too to handle modal issues, etc.

Then when these interactive works get put into Zen Mix or an interactive mixer, various properties and connections can be set so that triggered events from one application calls a method or sets a property in another application. This could be a one off thing like a load event. Or it could be an event that calls over an interval – like a mouse move or a change event.

THE PAST
Zen Picture (2004) was probably the first application in which I brought in a second interactive tool (Opartica 2001) and realized that mixing these was interesting. I ran into problems as the panning event of Zen Picture and the subsequent zooming within Zen Picture prevented interaction with the inner tool. Since then, I have used Opartica, Zen Picture and Zen Pan (2005) within Zen Mix for various psychedelic dancing as exercise episodes.

THE FUTURE
The designer of an interactive mix might be a story teller, artist or programmer for a story teller or artist (or one in the same person) would then set up stories or modules for stories. These could be like rooms, chapters, tools, tasks, puzzles, games, mazes, presentations, worlds, realities – cyberspace. Of course a prime element of a mix is another mix.

Aspects of Meta can readily be explored leading to more interest in the topics of the philosophy of Nodism. Nodism takes our understanding of XML (the current way to share organized data) and Object Oriented Programming (how we model life in games an simulations) and proposes a single hierarchy that nests us all.

Horton Hears A Who and Meta Civilizations

March 5, 2008

META - Anti-gravity Nano Sci-fi Mystery (Horton Hears a Who)

The Horton Hears a Who movie is almost here and it looks pretty cool! The movie trailer made me realize that the Dr. Suess book was probably my first introduction to meta concepts and in particular to a society at a smaller level. Of course we can then ask ourselves if our universe is part of some larger system.

I explore these themes in a more realistic way in the Nano Anti-gravity Sci-fi Mystery called META.

http://www.zenvlog.com and then click META Mystery on the left.

META is set in the year 2020 and is an offshoot of the Dan Zen game called Save Earth but it goes further into several levels of civilizations down through nano measurements into information actually being communicated in the apparently random appearances of electrons around protons.

There is a girl heroine called Avid Zag who luckily gets to ride an anti-gravity board.

The story is told through a tool called Zen Mix which lets you take video and put it on top of picture and apply cool blend modes (actually, you can mix interactive works with Zen Mix too).

There are twenty phrases each beginning with “It will come to be” so it becomes a bit of a mantra / prophecy. The actors will span the ages from 5 years old to 95 years old. Currently about half the entries have been produced and we are just out of the teens.

A modern view of the concept of META is being explored in depth through the philosophy of Nodism. This takes learnings from XML (the current way we share organized information) and Object Oriented Programming (OOP – the current way we model life in games and simulations) and explores the concept of a single hierarchy. If you are interested in learning more, please leave a note or visit the Nodism site.

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